<?xml version="1.0"?>
<rss version="2.0">
  <channel>
    <title>robots.net blog for bear</title>
    <link>http://robots.net/person/bear/</link>
    <description>robots.net blog for bear</description>
    <language>en-us</language>
    <generator>mod_virgule</generator>
    <pubDate>Mon, 20 May 2013 11:52:53 GMT</pubDate>
    <item>
      <pubDate>Wed, 6 Sep 2006 10:40:21 GMT</pubDate>
      <title>6 Sep 2006</title>
      <link>http://robots.net/person/bear/diary.html?start=0</link>
      <guid>http://robots.net/person/bear/diary.html?start=0</guid>
      <description>Since I built my first robot I learned about how much &#xD;
initially planned costs differ from whatever really spent &#xD;
to build a thing. There is nothing for free in this world: &#xD;
servos, motors, batteries, electronic and mechanical parts, &#xD;
tools to process, tools to tune, time to write a software &#xD;
etc. etc.&#xD;
So, the question is: how is it possible to claim in this &#xD;
site for so many robot-makers the cost of their baby &#xD;
building something like "20 dollars" or around? The simple &#xD;
China-made R/C vehicle, which can be used as a &#xD;
robot's mechanical base, will &lt;b&gt;start&lt;/b&gt; up a price of &#xD;
robot building at least in a region of 35 to 50 USD. If you &#xD;
buy things separately (like motors, gears, wheels, screws &#xD;
etc), you earn rather in customisation according to your &#xD;
needs but not in a total price of the goods. &#xD;
Hence, It would be extremely interesting to listen to the &#xD;
creators of these "20-dollar" mechanical guys, how did they &#xD;
manage to spend so little for such the advanced toys?&#xD;
</description>
    </item>
  </channel>
</rss>
