10 Nov 2011 Flanneltron   » (Journeyer)

Gamification and Self-Determination Theory

Games are not just for fun anymore—and indeed “fun” is not a good enough description for the psychology of gameplay anyway. Designers are trying to “gamify” applications which traditionally were not game-like at all. And this isn’t limited to just the Serious Games movement that’s been around for several years. This is a type [...]

Syndicated 2011-11-10 04:11:08 from SynapticNulship

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