Recent blog entries for Flanneltron

Elements of Sci-Fi in My Crime Film Enough to be Dangerous

What, I Make Movies Now? I wrote, produced, and starred in a short detective film called Enough to be Dangerous, which premiered at the Buffalo Niagara Film Festival in 2015. Although noirish, Enough to be Dangerous is actually a classic mystery: a problem is presented; a detective character leads the audience through the wilderness of […]

Syndicated 2016-08-16 02:54:22 from SynapticNulship

Kurzweil’s Phenomenological Consciousness

Ray Kurzweil’s presentation at the 2010 H+ Summit [1] was largely a mix and mash of his talks from the past 5 years. I had hoped he would give some insight into his upcoming book on how to reverse engineer the mind, but on the subject of the mind he just repeated old stuff from […]

Syndicated 2016-06-16 13:00:25 from SynapticNulship

2014: Postmortem

Oh no! I forgot to post a personal postmortem 1 for the year 2014 like I did for the previous year! Oh well, here it is ten months late. What Went Right Started a new day job at a biotech company called GnuBIO, now the skunkworks division of Bio-Rad. Essentially I write robotics code for […]

Syndicated 2015-10-20 20:04:53 from SynapticNulship

The Ideal Film AI

This is prompted by Ben Bogart‘s question “What do you consider the most seminal representations of AI in cinema of all time?” I think the best is yet to come. Ideally an AI (Artificial Intelligence) in a film would have two elements: The alien aspect: It’s not a human or some other animal (although it […]

Syndicated 2015-02-19 02:13:25 from SynapticNulship

Cognitive Abstraction Manifolds

A few days ago I started thinking about abstractions whilst reading Surfaces and Essences, a recent book by Douglas Hofstadter and Emmanuel Sander. I suspect efforts like Surfaces and Essences, which traverse vast and twisted terrains across cognitive science, are probably underrated as scientific contributions. But first, let me briefly introduce the idea-triggering tome. Surfaces […]

Syndicated 2014-07-20 02:14:57 from SynapticNulship

On Rehacktoring

For at a least a year now, I’ve been using the term “rehacktor,” a portmanteau of “refactor” and “hack.” Although I came up with it on my own, I was not surprised that googling it resulted in many hits. Perhaps we are witnessing the convergent evolution of an urgently needed word. My definition was at […]

Syndicated 2014-05-07 03:41:52 from SynapticNulship

On That Which is Called “Memory”

Information itself is a foundational concept for cognitive science theories. But the very definition of information can also cause issues, especially when the term is used to describe the brain “encoding” information from the senses without any regard for types of information and levels of abstraction. Some philosophers are concerned with information that has meaning […]

Syndicated 2014-04-20 01:32:58 from SynapticNulship

Polymorphism in Mental Development

Adaptability and uninterrupted continuous operations are important features of mental development. An organism that can’t adapt enough is too rigid and brittle—and dies. The environment will never be exactly as expected (or exactly the same as any other previous time during evolution). Sure, in broad strokes the environment has to be the same (e.g. gravity), […]

Syndicated 2014-03-10 03:55:31 from SynapticNulship

Heterarchies and Society of Mind’s Origins

Ever wonder how Society of Mind came about? Of course you do. One of the key ideas of Society of Mind [1] is that at some range of abstraction levels, the brain’s software is a bunch of asynchronous agents. Agents are simple but a properly organized society of them results in what we call “mind.” […]

Syndicated 2014-02-04 07:09:05 from SynapticNulship

Evaluating Webots

I’m trying to find a better simulator than Breve for robots and 3D physics world creation. I have been examining the Webots simulation environment. It seems pretty useful since I could write controllers in C++ and it comes with several robot models out of the box. And I like the scene graph (or “scene tree” […]

Syndicated 2014-02-04 05:46:50 from SynapticNulship

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